THIS COULD BE YOU – Disembodiment in Virtual Reality Art

THIS COULD BE YOU – Disembodiment in Virtual Reality Art

With: Claire Hentschker (US), Jessy Jetpacks (ARE/ UK), Martina Menegon (IT/AUT), Zeesy Powers (US)

Curated by: Peggy Schoenegge (peer to space)

At: Overkill Festival, The Netherlands

From: November 23rd to 25th, 2018

Today we communicate via several digital applications, and present our identity on the Internet. Social VR enables us to meet our friends’ avatars in a virtual space independently from our body’s actual place. Thus being evocative of the plot of the Sci-Fi movie Matrix (1999), in which the physical body stays in a bunk while the consciousness acts in a virtual place.

Martina Menegon, All Around Me Are Familiar Faces, artistic VR experience, still, 2018

Martina Menegon, All Around Me Are Familiar Faces, artistic VR experience, still, 2018

In 1991, Hans Moravec wrote in his essay The Universal Robot that the human body is disused and won’t be necessary in our future anymore. He said it would be possible to download one’s consciousness to a computer. By transferring the mind to a technological medium the body would becomes insignificant. As a result human beings would not be embodied and their existence would not depend on biological mortality anymore. Consequently human beings would become immortal.

With recent technological progress Moravec’s idea no longer seems completely absurd. Virtual Reality (VR) as a technological and artistic medium enables users to experience disembodiment. The exhibition THIS COULD BE YOU. Disembodiment in Virtual Reality is dedicated to the feeling of incorporeality. The title refers to Zeesy Powers’ eponymous VR artwork, in which the user inhabits the body of an old woman. Over the course of time the body of the old woman becomes the body of the user. Entering a virtual world allow users to immerse themselves in a completely different place without a physical body. There, users can be everyone and everything. Feeling present in the virtual space, makes them forget about their bodies in reality.

VR experiences implicate future living scenarios but also reflect the current state of our society and its relation to technology. Claire Hentschker shows a deserted world without any humans. While reflecting the presence, her work gives an impression of what a disembodied future of formerly inhabited places could look like. Jessy Jetpacks plays with the re-embodiment in the virtual room and questions wether our bodies have a memory and if such an experience has consequences. Martina Menegon and Zeesy Powers also confront the users with bodies that are not theirs. While Menegon provides her 3D scanned face as a mask-like object, the users interact with; Powers mirrors the user as a 90 years old woman. By doing so, they create a vision of what life with an immaterial body could be like and what it might or might not feel like.

THIS COULD BE YOU. Disembodiment in Virtual Reality is part of the Overkill Festival 2018 in Enschede (NL). The festival regroups art, games, movies and performances and opens a new discourse.

The artistic VR experiences are presented in cooperation with Radiance VR.

Link to the Facebook Event

Website of Overkill Festival