peer to space at DIGIFEST in Toronto

Install view: Li Alin, Enter Me Tonight, House of Electronic Arts Basel, 2017 / Photo by Franz Wamhof

Install view: Li Alin, Enter Me Tonight, House of Electronic Arts Basel, 2017 / Photo by Franz Wamhof

VR projects at Digifest:

H.E.A.R.T. by Erin Gee and Alex M. Lee
Enter Me Tonight by Li Alin

Presented by the Goethe-Institut Toronto
Curated by Tina Sauerländer (Berlin) and Erandy Vergara (Montreal)

At the invitation of the Goethe-Institut curators Tina Sauerländer and Erandy Vergara have selected VR works for this year’s Toronto Digifest, including two recent pieces by Berlin-based Canadian artist Li Alin and Montreal-based artist Erin Gee in collaboration with South Korean-born, US-based artist Alex M. Lee. The artists use humor and irony to engage in controversial topics: emotions in first-person shooter video games and war in the case of Gee, and a futuristic exploration on human reproduction in technology-oriented times in the case of Alin.

Further information here / Tina Sauerlaender on the Goethe Blog.

Critical Conversation on Virtual Reality in Canada

Critical Approaches to Virtual Reality: A Conversation about the Present, Past and Future of VR

Presenters: Tina Sauerländer, Erandy Vergara, Paloma Dawkins, Tali Goldstein and Ruben Farrus (Casa Rara)

May 24th, 5pm to 7pm

Milieux Institute at Concordia University

Recent art projects and discussions about VR seem mostly awestruck by the possibilities of the technologies themselves. However, there are critical and historical perspectives that we must address in order to investigate issues of aesthetics, politics, and the conceptual aspects of VR artworks and games. This conversation will include questions such as: How can artists and collectives working with Virtual Reality today challenge mainstream uses of this technology? What can we learn from the pioneers of VR and the criticism that media theorists asked regarding early celebratory discourses? Where are we in regards to issues of embodiment/disembodiment? What about feminist and postcolonial critiques of VR?

Studio XX sincerely thanks the Goethe-Institut and the Milieux Institute for Arts, Culture and Technology at Concordia University for their support as partners of this event.

Image: Exhibition view THE UNFRAMED WORLD at HeK Basel, artwork: Banz & Bowinkel, Mercury, 2016 (Installation view, VR experience) / Photo by Franz Wamhof